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MITCH KRPATA

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080215_burnout_list

Road trip

Burnout  goes open-world
Risk versus reward — that’s what the Burnout series of racing games has always been about.
By: MITCH KRPATA  |  February 11, 2008

080208_heroes-list

Pixel punk

No More Heroes  plays by its own rules  
Suda 51 takes everything he’s ever liked in a game and mashes it all together till it becomes wholly his own.
By: MITCH KRPATA  |  February 04, 2008

080201_birdman_list

Superpower of attorney

The jury’s out on Harvey Birdman
Why did they make this game, again?
By: MITCH KRPATA  |  January 28, 2008

080125_godzilla-list

Oh no, Godzilla

They say he’s got to go
Let me tell you exactly how long I played Godzilla Unleashed : two hours. Two miserable, excruciating hours of my life that I will never get back.
By: MITCH KRPATA  |  January 22, 2008

08118_golf_list

Ace in the hole

Fairway Solitaire  is a stroke of genius
Fairway Solitaire ought to come with a warning label.
By: MITCH KRPATA  |  January 14, 2008

080111_zombies_list

Raining blood

The Umbrella Chronicles
You have to hand it to the folks at Capcom: they simply don’t know how to mail it in.
By: MITCH KRPATA  |  January 07, 2008



080104_ut3_list

Frag fest

Multiplayer mayhem in Unreal Tournament III
If you can accept that multiplayer shooters are essentially sports games, it goes a long way toward getting you into the appropriate mindset to enjoy them.
By: MITCH KRPATA  |  December 31, 2007

071228_gta4_list

No rest for the wicked awesome

Winter games are heating up
Gamers are usually lucky if they can get their hands on one premium title to last them through those long, cold nights. Not this year.
By: MITCH KRPATA  |  December 21, 2007

071214_portal_list

Critical depth

Videogames: 2007 in review
We may look back upon 2007 as the year games started to grow up.
By: MITCH KRPATA  |  December 17, 2007

071214_mario_list

Star trek

Super Mario Galaxy blasts off
At its best, Super Mario Galaxy feels as liberating as the first three-dimensional Mario game, Super Mario 64 .
By: MITCH KRPATA  |  December 10, 2007

071230_masseffect-list

Cosmic debris

The little things sink Mass Effect
On paper, it was the greatest game ever. And then it crash-landed.
By: MITCH KRPATA  |  December 03, 2007



071130_rc_list

Future perfect

Ratchet and Clank explore new horizons
PlayStation 3 owners have had a rough go of it.
By: MITCH KRPATA  |  November 27, 2007

071116_manhunt_list

The killing joke

Manhunt 2  ought to be committed
“Murder simulators.” That’s the term notorious anti-games crusader Jack Thompson coined to describe any game in which one character kills another.
By: MITCH KRPATA  |  November 14, 2007

071102_jericho_list

Holy war

No salvation for Clive Barker’s   Jericho
Clive Barker doesn’t do subtlety.
By: MITCH KRPATA  |  October 30, 2007

071026_orangebox_list

The new black

This fall, Orange is in
If you wanted to nitpick, you could say that Half-Life 2: Episode Two is too brief.
By: MITCH KRPATA  |  October 23, 2007

071012_skate_lsit

Board meeting

EA’s latest is no cheap Skate
Competition is a good thing.
By: MITCH KRPATA  |  October 09, 2007



071005_halo_list

So long, Master Chief

Halo 3 calls it a day
Halo is the great unifier of the video-game world, bringing together people of all stripes, from hardcore geeks to competitive jocks.
By: MITCH KRPATA  |  October 01, 2007

070928_stranglehold_list

Shoot ’em up

Stranglehold is a soft-boiled shooter
There’s a great line in the 1992 John Woo movie Hard Boiled : “Give a guy a gun and he thinks he’s Superman. Give him two and he thinks he’s God!”
By: MITCH KRPATA  |  September 26, 2007

070931_prime_list

Samus ever

Metroid  has a new control scheme, but so what?
People have been trying to get into Samus Aran’s suit ever since they first discovered that the bad-ass, bounty-hunting hero of the Metroid series was a woman.
By: MITCH KRPATA  |  September 19, 2007

070914_halo_list

Locked and loaded

The fall promises a double-barreled blast of gaming greatness
Okay, this is getting ridiculous. It’s already been a strong year for games, with four — four ! — game-of-the-year contenders before Labor Day.
By: MITCH KRPATA  |  September 12, 2007

070831_bioshock_list

Impossible dream

BioShock  plumbs uncharted depths
It wasn’t impossible to build Rapture at the bottom of the ocean, Andrew Ryan would say of his creation. It was impossible to build it anywhere else.
By: MITCH KRPATA  |  August 28, 2007


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